AI Insights · Timothy · March 2024
Top 5 Disney Games Performance on iOS in South America: Q1 2024
Discover the performance trends of the top 5 Disney games on iOS in South America during Q1 2024, including weekly downloads, revenue, and active users.
During the first quarter of 2024, the top 5 Disney games on iOS in South America showcased various performance trends in terms of weekly downloads, revenue, and active users. Here’s a detailed look at each game:
Marvel Contest of Champions from Kabam Games, Inc. experienced fluctuations in weekly revenue, starting at around $27K in early January and dropping to approximately $6K by the end of the month. The revenue peaked again in mid-February at $31K. Weekly downloads began at 5.6K and saw a decline to around 3.5K by March. Active users remained relatively stable, starting at 22.7K and ending the quarter at 22.4K.
Disney Speedstorm by Gameloft had a modest start with weekly revenue around $357 at the beginning of January, ending the quarter at $218. Weekly downloads showed a significant rise from 4K in January to 5.5K by the end of March. Active users saw a similar upward trend, starting at 14.2K and peaking at 21K in mid-March.
The Simpsons™: Tapped Out by Electronic Arts maintained steady weekly revenue around $1.8K to $2.3K throughout Q1. Weekly downloads fluctuated between 2.2K and 3.6K, with a peak in the final week of March. Active users started at 30K and saw a slight decline to 27K by the end of the quarter.
Disney Emoji Blitz Game from Jam City, Inc. displayed a varied weekly revenue trend, starting at $3.8K at the beginning of January, dipping to $1.3K in the second week, and ending at $2.4K. Weekly downloads saw a decline from 2.8K in early January to around 488 in late March. Active users showed a decrease from 7.4K to 5.6K over the quarter.
MARVEL SNAP by Nuverse had a notable revenue spike in early January at $19K, followed by fluctuations and another peak at $17K in early March. Weekly downloads remained relatively stable, ranging between 1.4K and 1.8K. Active users started at 15.5K and saw a slight decrease to 13.5K by the end of March.
These performance insights are based on data from Sensor Tower. For more detailed analysis and insights, visit Sensor Tower's website.